Contents:

In this chapter we’ll go over Cameras, and the lens types we offer. I’ll also explain how to take your camera and export to an mp4.

Time to complete: 10+ minutes

Video tutorial:

https://www.youtube.com/embed/E9bU4p_AIiU?si=cZKndMWlSsr5vHZv


Cameras and positioning

To bring Cameras into the scene, navigate over to the Camera Tab.

Here you’ll see the 4 cameras we currently provide:

Canvas_Part07 - Camera Tab.00_00_14_24.Still022.png

You can place these within the scene as you would with any asset and character, and use the same Transform controls to move and position as you require.

Canvas_Part07 - Camera Tab.00_00_41_07.Still023.png

If you aren’t happy with the type of camera you brought out into the scene, you can directly change the lens type from the Quick Action Bar.

Canvas_Part07 - Camera Tab.00_00_49_12.Still024.png

If the framing of your camera still isn’t right, you can directly pilot the camera as well.

When piloting a Camera, you can use standard interface controls to position and frame your subjects. When you are happy with the framing, you can exit the camera to return to the standard perspective camera.

While you are piloting the camera, you don’t have access to Transform controls on assets or characters, as this is a form of Preview mode.